Tag Archives: gamification

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Ending on a high note

  Generally watching a movie with a great ending leaves you feeling good or excited, makes you feel content with your choice of movie and is often the part of a movie you will remember. Like a great movie ending, your choice of how you end your eLearning can make or break your course. This […]

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MMORPG

Developing leaders through playing Massively Multiplayer Online Role-Playing Games (MMORPG)

  Have you ever considered recruiting your next leader from  MMORPGs like World of Warcraft, Eve Online or EverQuest? Or maybe having considered enhancing your business leadership skills while playing a MMORPG? A study once done by IBM and Seriosity found significant similarities between business leaders and MMORPG gamers. A Massively Multiplayer Online Role-playing Game […]

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Gamification

5 New Year’s Resolutions for an eLearning Designer

Salute! It’s a new year with untold new opportunities! 2015 was wonderful in terms of eLearning with new tools and developments taking the industry by storm. It may be the case that we sometimes didn’t quite use these tools in the correct way. Let’s make the effort to leave behind those bad eLearning design habits. […]

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There’s nothing funny about Fun

The concept of eLearning should be a fun experience. Does an interactive talking dog or a messy office where you click on objects to read a point really make your eLearning course fun? To an extent it does, but it does not challenge or motivate learners in any meaningful way.  According to gamification techniques, fun […]

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5 Reasons to Gamify

Gamification is not just about playing games and it is not just a fancy word which describes the bells and whistles on your training programme. If used correctly, gamification can enhance your training and improve learner engagement, retention and overall learning. Here’s five reasons why you need to gamify your next course or training programme. […]

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Understanding Gamification

  Gamification is a new buzz word that is gaining traction but at the same time is being questioned by business professionals. The uncertainty is partly due to the fact that gamification is not thoroughly understood by educators and facilitators. So what is gamification? Gamification is the use of game design elements in non-game contexts. […]

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