Emotional Playing

Emotions play an important part of the learning process and are necessary so that we can remember, retrieve, transfer, and connect all new information to that which we already know. A learner’s emotions are usually formed when a learner goes through a learning experience and finds a connection with the content. Playing games stimulates certain Read more about Emotional Playing[…]

Ending on a high note

  Generally watching a movie with a great ending leaves you feeling good or excited, makes you feel content with your choice of movie and is often the part of a movie you will remember. Like a great movie ending, your choice of how you end your eLearning can make or break your course. This Read more about Ending on a high note[…]

Developing leaders through playing Massively Multiplayer Online Role-Playing Games (MMORPG)

  Have you ever considered recruiting your next leader from  MMORPGs like World of Warcraft, Eve Online or EverQuest? Or maybe having considered enhancing your business leadership skills while playing a MMORPG? A study once done by IBM and Seriosity found significant similarities between business leaders and MMORPG gamers. A Massively Multiplayer Online Role-playing Game Read more about Developing leaders through playing Massively Multiplayer Online Role-Playing Games (MMORPG)[…]

There’s nothing funny about Fun

The concept of eLearning should be a fun experience. Does an interactive talking dog or a messy office where you click on objects to read a point really make your eLearning course fun? To an extent it does, but it does not challenge or motivate learners in any meaningful way.  According to gamification techniques, fun Read more about There’s nothing funny about Fun[…]

5 Reasons to Gamify

Gamification is not just about playing games and it is not just a fancy word which describes the bells and whistles on your training programme. If used correctly, gamification can enhance your training and improve learner engagement, retention and overall learning. Here’s five reasons why you need to gamify your next course or training programme. Read more about 5 Reasons to Gamify[…]

The Death of Arcades

  Arcades used to be the “cool” place to hang out, dark with bright flashing lights, sounds of laughter and machine sirens going off, filled with kids and teenagers using their pocket-money to play one more round of Dance Dance Revolution. I recently visited one of the few game arcades still in existence in a Read more about The Death of Arcades[…]

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